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	<title>Comments for </title>
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	<link>http://stationblog.wordpress.com</link>
	<description></description>
	<pubDate>Sat, 17 May 2008 19:32:38 +0000</pubDate>
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		<title>Comment on A busy week by Feast or Famine (MMO news version) &#171; Voyages in Eternity</title>
		<link>http://stationblog.wordpress.com/2007/07/30/a-busy-week/#comment-159</link>
		<dc:creator>Feast or Famine (MMO news version) &#171; Voyages in Eternity</dc:creator>
		<pubDate>Fri, 03 Aug 2007 11:33:36 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/07/30/a-busy-week/#comment-159</guid>
		<description>[...] is apparently announcing a new online game of some sort at Fan Faire this [...]</description>
		<content:encoded><![CDATA[<p>[...] is apparently announcing a new online game of some sort at Fan Faire this [...]</p>
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		<title>Comment on A busy week by SOE Fan Faire Stealth Game Announcement at DungeonRun - Gaming Rants, Reviews, News</title>
		<link>http://stationblog.wordpress.com/2007/07/30/a-busy-week/#comment-158</link>
		<dc:creator>SOE Fan Faire Stealth Game Announcement at DungeonRun - Gaming Rants, Reviews, News</dc:creator>
		<pubDate>Tue, 31 Jul 2007 21:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/07/30/a-busy-week/#comment-158</guid>
		<description>[...] Smedley took a break to post on the Sony Station Blog letting everyone know they&#8217;ll be announcing a new online game at the SOE&#8217; Fan Faire [...]</description>
		<content:encoded><![CDATA[<p>[...] Smedley took a break to post on the Sony Station Blog letting everyone know they&#8217;ll be announcing a new online game at the SOE&#8217; Fan Faire [...]</p>
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		<title>Comment on A busy week by SOE's New Game at MMOG Nation</title>
		<link>http://stationblog.wordpress.com/2007/07/30/a-busy-week/#comment-157</link>
		<dc:creator>SOE's New Game at MMOG Nation</dc:creator>
		<pubDate>Tue, 31 Jul 2007 19:01:01 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/07/30/a-busy-week/#comment-157</guid>
		<description>[...] you&#8217;ve probably already seen elsewhere, SOE is announcing a new game this Friday. Smed talks it up on the Station blog: Later this week we have SOE’s Fan Faire 2007 in Las Vegas. I’m really [...]</description>
		<content:encoded><![CDATA[<p>[...] you&#8217;ve probably already seen elsewhere, SOE is announcing a new game this Friday. Smed talks it up on the Station blog: Later this week we have SOE’s Fan Faire 2007 in Las Vegas. I’m really [...]</p>
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		<title>Comment on Personal Responsibility by Smed has room to talk. &#171; MMO Paranoia</title>
		<link>http://stationblog.wordpress.com/2006/10/26/personal-responsibility/#comment-154</link>
		<dc:creator>Smed has room to talk. &#171; MMO Paranoia</dc:creator>
		<pubDate>Wed, 06 Jun 2007 12:20:10 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2006/10/26/personal-responsibility/#comment-154</guid>
		<description>[...] Lollipop. Basically, he&#8217;s the guy who makes your game his bitch. Oh yeah, before I forget, here that be the [...]</description>
		<content:encoded><![CDATA[<p>[...] Lollipop. Basically, he&#8217;s the guy who makes your game his bitch. Oh yeah, before I forget, here that be the [...]</p>
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		<title>Comment on RMT – What it is now, and what it can become! by Kill the Farmers - Vanguard Spheres: an official affiliate fansite</title>
		<link>http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-152</link>
		<dc:creator>Kill the Farmers - Vanguard Spheres: an official affiliate fansite</dc:creator>
		<pubDate>Fri, 02 Mar 2007 09:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-152</guid>
		<description>[...] Kill the Farmers     Oddly enough, while I'm not a huge Smed fan, this entry in the Station Blog over at SoE is very interesting.  RMT *is* here and it will stay here, because [...]</description>
		<content:encoded><![CDATA[<p>[...] Kill the Farmers     Oddly enough, while I&#8217;m not a huge Smed fan, this entry in the Station Blog over at SoE is very interesting.  RMT *is* here and it will stay here, because [...]</p>
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		<title>Comment on RMT – What it is now, and what it can become! by kfsone's pittance</title>
		<link>http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-151</link>
		<dc:creator>kfsone's pittance</dc:creator>
		<pubDate>Wed, 28 Feb 2007 21:45:15 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-151</guid>
		<description>&lt;strong&gt;Sony, sell me some&#160;gold!&lt;/strong&gt;

I found myself beleaguredly browsing the market for Fury equipment on Befallen. My little coin purse had but 1 (one) shiny platinum coin, 183 gold coins and enough silver/copper to root our Necro to the ground beyond recovery.
It hit me today, like a...</description>
		<content:encoded><![CDATA[<p><strong>Sony, sell me some&nbsp;gold!</strong></p>
<p>I found myself beleaguredly browsing the market for Fury equipment on Befallen. My little coin purse had but 1 (one) shiny platinum coin, 183 gold coins and enough silver/copper to root our Necro to the ground beyond recovery.<br />
It hit me today, like a&#8230;</p>
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		<title>Comment on To Penny Arcade&#8230; by Smed Versus Penny Arcade in Ping Pong &#124; Ding! Grats!?</title>
		<link>http://stationblog.wordpress.com/2007/02/16/to-penny-arcade/#comment-137</link>
		<dc:creator>Smed Versus Penny Arcade in Ping Pong &#124; Ding! Grats!?</dc:creator>
		<pubDate>Sun, 18 Feb 2007 06:51:21 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/02/16/to-penny-arcade/#comment-137</guid>
		<description>[...] help but take a poke at SOE&#8217; s John Smedley. He has countered their challenge to him with a cartoon of his own. Good stuff, given the history between these two parties. Donuts [...]</description>
		<content:encoded><![CDATA[<p>[...] help but take a poke at SOE&#8217; s John Smedley. He has countered their challenge to him with a cartoon of his own. Good stuff, given the history between these two parties. Donuts [...]</p>
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		<title>Comment on This and that&#8230; by SOE DC Universe Online Picking Up Some Steam &#124; Ding! Grats!?</title>
		<link>http://stationblog.wordpress.com/2006/08/01/this-and-that/#comment-136</link>
		<dc:creator>SOE DC Universe Online Picking Up Some Steam &#124; Ding! Grats!?</dc:creator>
		<pubDate>Fri, 16 Feb 2007 19:52:08 +0000</pubDate>
		<guid isPermaLink="false">https://stationblog.wordpress.com/2006/08/01/this-and-that/#comment-136</guid>
		<description>[...] this over on West Karana. SOE is apparently staffing up for the production of it&#8217;s previously announced MMORPG featuring the DC Comics world. It looks like they are going to work on bringing it to the [...]</description>
		<content:encoded><![CDATA[<p>[...] this over on West Karana. SOE is apparently staffing up for the production of it&#8217;s previously announced MMORPG featuring the DC Comics world. It looks like they are going to work on bringing it to the [...]</p>
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		<title>Comment on RMT – What it is now, and what it can become! by gadgetz.org &#187; Blog Archive &#187; MMOG Nation: Why Ebay Is Small Potatoes and Money Ruins Everything</title>
		<link>http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-134</link>
		<dc:creator>gadgetz.org &#187; Blog Archive &#187; MMOG Nation: Why Ebay Is Small Potatoes and Money Ruins Everything</dc:creator>
		<pubDate>Sun, 11 Feb 2007 20:48:46 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-134</guid>
		<description>[...] in their game design. Whether this results in designers intentionally making games dull or relying on RMT to make games grippy, things are going to have to change. Today I&#8217;ll be mulling over the data from the Station [...]</description>
		<content:encoded><![CDATA[<p>[...] in their game design. Whether this results in designers intentionally making games dull or relying on RMT to make games grippy, things are going to have to change. Today I&#8217;ll be mulling over the data from the Station [...]</p>
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		<title>Comment on RMT – What it is now, and what it can become! by Plaguelands &#187; Blog Archive &#187; Station Exchange - Nickel and Dimes at a Cost</title>
		<link>http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-133</link>
		<dc:creator>Plaguelands &#187; Blog Archive &#187; Station Exchange - Nickel and Dimes at a Cost</dc:creator>
		<pubDate>Fri, 09 Feb 2007 07:41:08 +0000</pubDate>
		<guid isPermaLink="false">http://stationblog.wordpress.com/2007/02/07/rmt-%e2%80%93-what-it-is-now-and-what-it-can-become/#comment-133</guid>
		<description>[...] important to discern from the white paper and John Smedley&#8217;s comments on the forums and his station blog, RMT is here to stay and expand, SOE is going to embrace RMT, it will be a top priority and a main [...]</description>
		<content:encoded><![CDATA[<p>[...] important to discern from the white paper and John Smedley&#8217;s comments on the forums and his station blog, RMT is here to stay and expand, SOE is going to embrace RMT, it will be a top priority and a main [...]</p>
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